Heroes Always Die
A game made for the Brackeys Jam 2020.2!
As the GREATEST NECROMANCER 'i this orb,
the King sent thou to the dungeon in the fulsome west,
for finding the Hero whom hath gone for months...
Yet there was none but the ghost of the
Hero wandering 'i the silent dungeon.
Aye, necromancer! Thou shalt use thy wise,
hardy, and powerful rewind magic.
Thou shalt figure out what killed the Hero -
For letting him rest 'i the eternal peace.
Control:
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|| Arrow Keys: Setup Hero’s Action ||
|| “R”: Restart the stage ||
|| “I”: Rewind to the original dungeon ||
|| “N”: Jump into the next level ||
|| “Space”: Start / Stop checking answers ||
|| “Backspace”: deletes the step ||
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Credit:
Feather Chung (Programming & Level Design)
Cheng-Ju Tsai (Art / Environment & UI Design)
Wan-Ting Hsieh (Art / Characters & UI Design)
Tt. (Music & Sound Design)
-----中文介紹-----
你是世界上最偉大的死靈法師!
由於英雄去攻略地下城後音訊全無
所以國王派遣你前去調查⋯
但等你到了地下城
只見到勇者的幽靈在迷宮中徘徊
你需要讓時間回朔
調查勇者的真正的死因!
方向鍵: 控制英雄前進的方向
"R": 清空步驟欄位
" I ": 用真實之眼看見過去的場景
"N": 無條件跳至下一關
空白鍵: 開始/停止步驟確認動作
退後鍵: 刪除已輸入步驟
Status | In development |
Platforms | HTML5 |
Authors | BubbleTea5566, Super Ball, Wan-Ting Hsieh, Cheng-Ju Tsai, Feather Chung |
Genre | Adventure, Survival |
Made with | Unity |
Tags | 2D, Fantasy, Monsters, Strategy RPG, Unity |
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